01 Jan 2000
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Dosbox Program Shortcut

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Nathan Okun Naval Gun and Armor Data Resource. Version 7. 8. Two small bugs fixed. More details in the zip file notes. ETHqGyq0B4/UojQbS7zCtI/AAAAAAAAAEI/Vp_q6rVGMLQ/s1600/Dosbox+Properties-3.jpg' alt='Dosbox Program Shortcut' title='Dosbox Program Shortcut' />Version 7. Facehard 7. Japanese Type 9. AP projectiles when hitting armor between 0. Version 7. 7. fixes that by hand inserting the correct zero deflection value into the. No more missed important software updates UpdateStar 11 lets you stay up to date and secure with the software on your computer. First of all I am aware that DosBox is intended for gaming but it is the only program that will allow 16 bit apps in a 64 bit enviornment. I am trying to. This should fix the full screen problem that some people have with DosBox. Its where the screen on DosBox gets distorted and the graphics basically go. Take control of your Windows 9598ME machine at DOS level After all Windows 9598ME is a MIXED read partially enabled 32bit AND 16bit for backward. SHATTER plus NO DEFLECTION it was dividing by zero in. The FINAL RESULTS printout at the end of each run now. More details in the zip file notes. Version 7. 6. I added some logic in Version 7. Shattered Obliquity Thickness Modifier. Curve for their Holing Limit due to major breakage when they failed to. However, this was not. NBL against weaker armors, since sometimes the projectile. My old logic had a major bug that gave incorrect answers sometimes for both. HL and NBL and crashed the program at 7. Version 7. 5. This version fixes a number of small bugs in Version 7. C. It also adds a corrected method of. I had something that did this before, but it had. British post WWI tests. I now have German WWII. I was able to come up with an approximation that includes both sets. A more detailed list of changes may. FACEHARD7. 5CHNGDOC. FACEHD7. 5. zip file. Version 7. 4. New update, fixing some typos and making some correctionsadditions to 7. A. more detailed list of changes may be found in the FACEHARD7. CHNGDOC. rtf document. FACEHD7. 4. zip file. Version 7. 3. This one was pretty extensive as to armor and projectile properties in those. WWI times, which I had had limited data on. German KC aA armor was MUCH more. I knew, with FOUR significantly different types in either composition. WWI. Who knew This is now included in. FACEHARD as far as the data I have allows, including re calibrating the other older. German projectiles of the period I assume other shells. German data requires. FACEHARD calculation results as. I was able to do this within a couple of feet per second. HL, NBL, and EL results, though a couple of these have more change than. I hope is now more accurate, not a screw up on my part. A more detailed. list of changes may be found in the FACEHARD7. CHNGDOC. rtf document within the. Download Buku Metode Penelitian Sugiyono 2013 on this page. FACEHD7. 3. zip file. Version 7. 1. I found a big typo in 7. FRENCH PROJECTILE SELECTION 9. US Crucible Steel 3. Mk 1 MOD 1 AP projectile for RICHELIEU blueprint dated. May 1. 94. 3. When I updated the French projectile table some versions ago, I added a. Version 7. 0. I have made a few touchups primarily to make the Harveyized Armor scaling. They were pretty close but as a perfectionist. I had to tweak them to within 0. A single adjustment worked for all face. Harveyized. armors hardened steelcementite only face combination I assume it works with both. Harveyized armor, not due to my KC armor. I also found a couple of typos and added some more information about those two. VH experimental plates with deeper face layers than regular VH armor. US and Britain after World War II that proved to be the. They both had face layers more like. German World War II KC nA armor and were 1 the US plate and 1. British. plate better than average KC nA, way above standard VH armor. Since they are so. Japanese super high. British CA plates vary all over the map as to quality around their. Japanese armor. The only details that I still need to resolve completely are British changes to. HBL to NBL varies a lot from plate to plate, Russian armor and. German and. Austro Hungarian projectiles and armor before and during World War I have a lot of. Version 6. 9. See Facehard version 6. Version 6. 8. I have been testing the thing to death and am finding all sorts of small problems. Some more problems with the Hooded and. KC armors. Fixed a major bug in the logic for the. Japanese uncapped 1. Type 9. 1 AP projectiles. Fixed flaw in Harvey. FACEHARD. The projectile. Russian projectiles, as far as are now known to me, are now included as a Nation. Selection with a number of shells available. Version 5. 8. Fixed problems with Gruson Chilled Cast Armor and Terni Cemented Armor. Fixed bug. where not zeroing the plug weights when no hole made in the plate prior to using them. This caused a minor error where post impact behind the plate damage was being worked. Splinter damage is now possible if no backing layer is mounted behind the. Version 5. 7. Fixed minor bugs. Version 5. 6. Fixed problem where rounding error changed ballistic limits by 1 ftsec and messed. Changed logic so that if the actual value is only 1 ftsec away. Version 5. 5. Corrects a problem where Selection 2. Selection 1. 8. in one place, which caused an error when either Selection 1. Selection 2. 0 was used. Also has some wording changes to better define what is. Noted that a weak shell that is broken above the. Holing Limit but below the Navy Limit may throw pieces of itself through the plate. Thus. sometimes a weaker shell is more dangerous Version 5. Fixed bug for shattered projectiles at low levels of armor penetration. Version 5. 3. Fixed bug where remaining velocity of projectile was not being reset between run. Version 5. 2. Various bug fixes. Version 5. 1. Various bug fixes and rebuilt the Grson and Terni Cemented armor logic due to. The program. now gives you the current calculated back layer percentage UB used in the program. UB value, how could you determine a new one. I also did some. minor editing and clean up of the paper printout and added TC armor to it, which I had. Boy, I am sure blind sometimes I ran some tests and things. OK now, as far as I can tell, at least as far as THOSE bugs were concerned. Anyone. finding a bug, please tell me about itVersion 5. I decided to jump to Version 5. I have done an EXTENSIVE modification to. SHATTERED projectiles, among other things. My problem was that I based the original design on the U. S. World War I and shortly. U. S. Navy World War I MIDVALE UNBREAKABLE soft capped AP. World War I era U. S. Navy Class A armor at up to 1. Thus, when. they DID shatter at a higher obliquity, they still had 1. Mercedes 209 D Manual there. However, this means that I only had good data on. When I did my re evaluation of German APC projectiles and armor, I used an analyze. U. S. Nav. Tec. Mis. Eu World War II tests of. Krupp KC nA armor as used on SCHARNHORST and BISMARCK, which was tested using many. Krupp APC projectiles, INCLUDING pre World War I small hard AP capped L3. L3. 4 APC and soft capped L2. APC projectiles. By using G. Kdos. 1. 00 and this. U. S. and British tests of German World War II armor and projectiles, I. REAL messy. job until I got some kind of correlation between the soft capped projectiles, which. World War I. hard capped projectiles, which were shattering at 3. KC nA armor, which I had not expected. World War I Krupp APC projectiles. AP caps for a reason After all this work, I reran my recent data on the World War II Italian Terni. Cemented plates being fired at at 3. Italian World War II. AP projectiles and, lo and behold, my answers were now even closer to the results of.